Product Number : 1287A
Includes The Self-Control Game, The Insight Game, and The Empathy Game
For 2-4 players
Ages: 8 and up
This set of 3 card games, developed by child psychologist Lawrence E. Shapiro, Ph.D., teaches children about emotional intelligence. Each card game is for 2-4 players. Recommended for ages 8 and up.
This clever game approaches self-control in two ways. As players respond to question cards, they think and talk about different aspects of self-control, an important component of emotional intelligence. Then, as they place the cards face down to form a maze, they actually experience the value of self-control - being patient and looking ahead makes it easier for them to win.
As they draw cards that ask them to talk about their families, their friends, and themselves, players learn to connect past and present events and to understand why people sometimes do things that may not be in their best interests. The first person to put out a set of the three different question cards (i.e., Talk About Your Friends, Talk About Yourself, and Talk About Your Family) or a combination of three question cards and a "wild" card wins the game.
This card game helps players recognize the importance of empathy, a central component of emotional intelligence. As children try to read other players' nonverbal cues and guess how they've responded to Question Cards, they practice this skill in a fun way. Compassion, understanding, and acceptance - all in one game!
Fun way to teach empathy, communication skills, self-awareness, social awareness, relationship skills, self-management, and responsible decision-making. Easily integrated into existing programs! For 2-6 players Ages: 6-14 The Social and Emotional...
Teach students about conflict resolution with discussion prompts Great for students of all ages! Latex free, 8 inches, arrives deflated Teach students about conflict resolution with statements such as, "How...
Teach students about self-control using engaging discussion prompts Great tool for elementary and middle school students! 8 inches, latex free Teach students about self-control with statements such as, "Everyone wants...
Stimulates executive functioning skill like planning and paying attention to others Can easily be integrated into a positive behavioral reward system Created by Lawrence Shapiro, Ph.D. For 2-4 players Ages:...