Product Number : W-627G
Cyber Smart Dominoes
A Play-2-Learn Dominoes Game
Make building character fun!
CyberSmart Dominoes is designed to teach players how to navigate the dangerous waters of the Internet, including wireless devices such as cell/smart phones. Major topics covered include Internet predators, Internet bullying, scams, viruses, and the practice of pro-social Internet behavior.
Fun way to teach empathy, communication skills, self-awareness, social awareness, relationship skills, self-management, and responsible decision-making. Easily integrated into existing programs! For 2-6 players Ages: 6-14 The Social and Emotional...
Teach students about self-control using engaging discussion prompts Great tool for elementary and middle school students! 8 inches, latex free Teach students about self-control with statements such as, "Everyone wants...
Engaging cards game may be used in multiple treatment settings! Appropriate for a wide variety of psychological disorders Each game includes 52 game cards, 12 activity cards, die, stickers, and...
Make any game therapeutic with these one sentence cards! Great for use with younger clients Topics: bullying, social skills, self-esteem, anger, character, and staying healthy Includes 6 sets of cards,...